Pardon My Dust (Again)
Written on October 14, 2009 at 2:35 pm, by Kuma
click here to readI’m overhauling the look of Elsewhere, and I’m also going to change what it’s about. I’ve kept this strictly game-centric since I started it, but my attempts at starting other blogs have failed miserably. So instead of trying to fire up yet-another blog, I’m going to roll my other interests into this one.
This coincides with the continuing convergence of my interests – mainly games and programming. I’ve started coding a new version of the famous Mix-O-Tronic in Ruby on Rails, and it’s pretty exciting for a first Rails project.
So pardon my dust (most people read this blog on Facebook and Planet Story-Games), so I don’t anticipate too many people throwing up their hands in disgust while I break the CSS of the site repeatedly.
Processing my process. Or: How to get better at game design.
Written on May 9, 2009 at 12:12 pm, by Kuma
click here to readStrangers Rough Draft: Why Story Games are Hard.
Written on April 3, 2009 at 10:13 pm, by Kuma
click here to readHow to write a blog post with your cat.
Written on March 29, 2009 at 10:51 pm, by Kuma
click here to readTheme and the Construction of Shared Imaginative Space
Written on February 21, 2009 at 12:43 pm, by Kuma
click here to readStrangers: The relationship map as story machine.
Written on February 15, 2009 at 10:01 pm, by Kuma
click here to read