Stones.
The wife and I went to the beach this afternoon, and found a profundity of very smooth basalt stones. She mentioned that ‘these would make great game pieces’, so of course I scoured the beach for a couple of handfuls. The result:

beach stones
Twenty-five stones in all of various sizes: twenty-one drak gray, and four white ones. The mechanic: reach into the bag and draw out the stones for a conflict. Grab as many as you want, but if you draw a white one (or more than one), you fail.
I’m also thinking about the arrangement above: the stones are laid out in a 5×5 grid, with the final pattern being significant in some way.
Now the question is: what’s the theme? What sort of game would call for this as a mechanic?
Categories Ideospores, Little Pieces - Artfully Arranged, Ludology | Tags:
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